Gears of War 2 Weapons Guide
Since we just got the game in, we thought we’d hook you guys up with some info about the weapons, both old and new, that appear in Gears of War 2. So here we go!
Lancer Assault Rifle
Assault rifle with a chainsaw bayonet. If you’ve played Gears before, you’ll recognize this as the meat and potatoes of your arsenal. It’s got a high rate of fire and medium range, and is good is most situations.
Hammerburst Assault Rifle
In the original Gears, the Hammerburst was a burst-fire variant of the Lancer, with longer range but no chainsaw. In Gears 2, the Hammerburst is a semi-automatic rifle which fires individual, long-range shots. Short of the sniper rifle, this is your best bet for ranged attacks.
Gnasher Shotgun
A close-range beast. You’ll probably want to keep one of these on you for most of the campaign, as it basically devastates if you’re right up next to your target. In Gears 1 multiplayer, the shotgun became the weapon of choice for skilled players, making almost all other weapons obsolete, so here’s hoping it’s been tweaked a bit to be a little less all-powerful.
Snub Pistol
The Gears start with this pistol. It’s a peashooter compared to the other pistols in the game, but it’s pretty accurate and has a high rate of fire. Usually just a last resort, though.
Gorgon Pistol
A new pistol in Gears of War 2 is the Gorgon. It fires in bursts, but has a pretty short range, making it a good option for charging opponents not much else.
Boltok Pistol
This slow-firing revolver has a lot of stopping power and good accuracy, capable of nailing headshots from decent range if you’re good. Just don’t miss. The rate of fire and long reload time make it tough to come back from.
Boomshield
Not really a weapon, per se. The boomshield allows you to wield your pistol in one hand and a giant shield in the other, absorbing damage and making you look awful scary. Switching weapons causes you to drop the shield, which is handy, as you can then prop yourself up against the shield as a sort of portable cover. Great for the turtling sort.
Scorcher Flamethrower
It’s not an action game without a flamethrower, and thankfully Gears of War 2 obliges. The flamethrower is basically a super weapon, on the level of the rocket launcher or sniper rifle, so your best bet is to stay far away from anyone carrying one. If you’re the one wielding it, once you get guys in the flame, keep it on until they hit the ground. Stop, drop and roll still applies, so don’t get careless.
Longshot Sniper Rifle
It’s got the longest range, the best accuracy and the best headshot damage of all the weapons in Gears of War 2, but its punishingly slow reload time makes the sniper rifle an option for experts alone. Once you get the skills down, though, find a place to camp and start racking up the kills.
Boomshot
The best overall super weapon, deadly in the hands of an expert as well as a rookie. The Boomshot is a grenade launcher, pure and simple. Land a shot close enough to your enemy and they go bye-bye. Ammo is pretty scarce, though, so make those shots count.
Torque Bow
Another weapon that really should only be used in the hands of an expert. The Torque Bow is basically a bow and arrow on crack. Pull back the string to increase the weapon’s range and tag your target with an exploding arrow. Seconds later, boom goes the dynamite. Like the sniper rifle, don’t miss. Each shot takes a few seconds to get off, and after your first misses you’ll probably be a pretty big target.
Hammer of Dawn
Another super weapon, the Hammer is the most visually impressive and devastating of the bunch. Call down a giant laser from the sky and direct it along the ground with your designator. Anyone that touches the laser is toast (literally), so this is perfect if the other side is bunched up together.
Troika Turret
A mounted turret that you’ll find scattered about certain maps. It spits out a crap load of munitions, but since you’re pretty much stationary while firing it (and making a hell of a lot of noise to boot) you probably won’t last very long by just staying there. Also the weapon is prone to overheating, so holding down the trigger is only going to end poorly.
Mulcher
Another new addition for Gears 2, the Mulcher is a minigun, pure and simple. Think of it as a mobile troika turret. You move pretty slowly while carrying it, and it takes a little while for the barrel to warm up and start spitting out hot metal death, but once it’s going, you’ll definitely do some damage.
Mortar
Tricky to use, devestating once mastered, especially with a well coordinated team. The Mortar can fire long range grenades that explode magnificantly. Firing it leaves you pretty open to attack, but if you’ve got a solid front line protecting you, you’ll have no problem laying down the suppressive fire they need to flank the other team. Kablooie!
Frag Grenade
Your basic grenade. You throw, it goes boom. You can now tag grenades to walls to create instant proximity mines so take care wandering into enemy territory.
Smoke Grenade
Acts just like the smoke grenade from Gears one (which was pretty much worthless in multiplayer), but this time around it unleashes a concussive blast (read: flash bang) when it goes off, giving you enough time to charge the enemy for some chainsaw action.
Ink Grenade
Poison gas in grenade form, the ink grenade can make an area no-go for a short period of time. This is great if you’re trying to protect a flag or capture point, as you can douse the area in gas to prevent the enemy from advancing. Just don’t get too close, as it’ll take you down too.
So there you have it. Guns aplenty. Hope that gets you in the mood for Gears of War 2, when it drops later this week.
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